Tech doesn’t make our lives easier. It makes them faster
[Instead of saving an hour from not having to walk an hour to work, speed and distance increases so that we spend a comparable amount of time occupied with new trajectories.]
Tech doesn’t make our lives easier. It makes them faster
[Instead of saving an hour from not having to walk an hour to work, speed and distance increases so that we spend a comparable amount of time occupied with new trajectories.]
[It’s fine to stop a video to talk about one frame, but we cannot separate it from the moving picture of life: we’re always in motion.]
How Close Is That Photo to the Truth? What to Know in the Age of AI
[The camera’s photon sensor converts light into pixel data and makes guesses about how much red, green, and blue to represent in each one.]
[Breaking up the image into multiple frames helps better represent shadows and skies while reducing noise.]
[Cameras make choices about how to make photos more vivid or different skin colors better represented, and decide how to store them for maximum compression.]
More Money For Better Open-Source Software
I am going to emphasize, in the docs, the license file, and the communication surrounding the project, that free-loading is not socially acceptable. Along with this, I will provide convenient mechanisms to donate. The code of financial conduct would be something like this:
- If you are a non-commercial user, don’t worry about it.
- If I fix a bug you reported or add a feature you wanted and you have the financial means, a one-time tip is much appreciated. Even if this is unlikely to add up to serious money, it takes the one-sidedness out of the process of responding to user requests.
- If you are extracting value from your use of my software, set up a proportional monthly donation.
The monthly part is the important thing here. Having to periodically beg a user base to please contribute to a donation drive again is a drag, and not very effective. Convincing users to donate as long as they get value from the software gives a maintainer a more or less predictable, low-maintenance source of compensations for their work.
Filhos de Bimba. Demonstration
Seamless flow, nothing stops, question and answer are one.
Handstand progression with a wall
[First stage; keep your knees bent and touch your toes. Second stage: stretch one leg up straight. Third stage: loosen your toe touching the wall a bit. Fourth stage: loosen it even more until you almost don’t need to depend on it. Fifth stage: lift your toe away from the wall. Sixth stage: stretch the other leg. Give some weeks per stage and get comfortable holding for twenty seconds before advancing to the next.]
flip the power dynamic with the high ground.
[When someone talks down to you, 1) flip it around with ’this way of speaking is beneath me’; 2) assert authority by ‘allowing’ or ‘giving them another chance’ to try that again’; and 3) express that you are ‘willing to continue the conversation if they speak respectfully’.]
Interoperability is people connecting, communicating, collaborating.
‘Capoeira should be fun’ can extend to the game itself; the movement you admire is never in frenzy; always calma, giving time and space, not allowing someone else to make you hyperventilate; how can it feel more like effortless language exchange?
We can even extend this farther: how can everything be fun? more like that? fluid conversation with yourself and the stars.